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dms_kitkat_essence
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DocRock's Map Forum Forum Index » Half-Life Deathmatch: Source Maps » dms_kitkat_essence
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DocRock
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Joined: 22 May 2005
Posts: 192


Location: Kansas

 Post Posted: Fri Oct 24, 2008 4:47 pm    Post subject: dms_kitkat_essence
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released and on my site
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AudioMan612



Joined: 05 Feb 2009
Posts: 13


Location: California, USA

 Post Posted: Thu Feb 05, 2009 1:09 am    Post subject:
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Looks and plays great.

Why did you remove the ability to get to the top of the map and the secrets?  It feels kind of weird going in the water in front of where the gluon is in the original version and not being teleported.
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DocRock
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Joined: 22 May 2005
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Location: Kansas

 Post Posted: Sat Feb 07, 2009 5:04 pm    Post subject:
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this was just a port over from CSS, and in CSS people hate/don't like to find secrets.
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AudioMan612



Joined: 05 Feb 2009
Posts: 13


Location: California, USA

 Post Posted: Sat Feb 07, 2009 11:16 pm    Post subject:
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Ah ok.  I don't play much CS, but I can imagine how annoying secrets would be there.  Even teleports wouldn't be great...  I like them in HL though, as long as they are done in a way that doesn't go overboard.


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